Something I appreciated and found interesting about The Lancelot-Grail Reader's first two parts was the detailed breakdown the Lady of the Lake provides Lancelot about what it takes to be a knight and the significance of each item. Personally, the iconography of a white knight has always been a singular image or symbol without any real depth for me in terms of the different elements which compose it and their connection both symbolically and practically to the code of chivalry and the pursuit of knighthood. The emphasis on different colors of armor also was fascinating, seeing how Lancelot begins as the white knight and then changes several times in the text indicates different phases of both his personal growth as a character as well as in his pursuit of knighthood. Lancelot's entire first questline, going to the Dolorous Castle and then hunting for the keys to the spells to free the castle and its people was clearly an inspiration for modern dungeon quest videogames such as Zelda which features aspects of Lancelot's own first quest. It includes keys, doors, spells, chests, animated metallic guardians that come to life and take a certain amount of life before defeat and grateful towns or castle people who praise the heroics of the knight (well laden with fancy equipment that gets continual upgrades and corresponding skills and confidence levels). Its exciting to consider that a text this old could be so influential to one of the most influential media forms of our era and to such a key character to the contemporary canon of pop culture.